Ryan Donahue
Fargo, ND
Graphic designer, teacher, dad.
In 2011, a local synth band changed my creative path. After discovering The Dirty Moogs, I joined the band with a laptop and a projector, transforming video games and visuals into live instruments. What began as an 8-bit game for an EP release evolved into synced projections, interactive performances, and immersive shows using custom software and MIDI controllers. Along the way, I designed album art, merch, and playable releases that merged performance, technology, and play into a cohesive live experience.
In 2011, a local synth band changed my creative path. After discovering The Dirty Moogs, I joined the band with a laptop and a projector, transforming video games and visuals into live instruments. What began as an 8-bit game for an EP release evolved into synced projections, interactive performances, and immersive shows using custom software and MIDI controllers. Along the way, I designed album art, merch, and playable releases that merged performance, technology, and play into a cohesive live experience.





