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Dynamandala - Interactive Experience - Stefan Biskup III

Dynamandala - Interactive Experience - Stefan Biskup III

A synamic visual experience called Dynamandala by Setfan Biskup III.
Stefan has always been fascinated by the intersection of technology and art, and has spent over two decades immersed in the world of Computer Graphics. After getting an BA of Fine Art at Fresno State in 1989, he found himself well poised to explore that experimental curiosity, as the world of Computer Graphics was just beginning to unfold. Throughout his career, Stefan has been a fervent advocate for sharing knowledge in this evolving medium.

He co-founded Liquid Development, one of the first art production studios tailored to the burgeoning demands of the video game industry. Today, Liquid Development stands as a leader in its field, boasting credits on major titles like Halo 4-5-Infinite, the Borderlands series, Doom, Beatles Rock Band, and more. A regular speaker at the Game Developers Conference, he also serves as a remote professor teaching an Intro to Game Development class at Columbia University, Chicago. For Stefan, teaching is not only about imparting knowledge but also deepening his own understanding, helping artists to unravel the complexities of technology and embrace the possibilities of tools like Unreal Engine. His commitment to education and innovation continues at CETI Lab, where he aims to inspire a new generation of artists in the realm of game engine technology.